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Image result for half life 2 game wikipediaHalf-Life 2 (stylized as HλLF-LIFE2) is a first-person shooter video game and the sequel to Half-Life. Developed by Valve Corporation, it was released on November 16, 2004, following a protracted five-year $40 million development,during which a substantial part of the project was leaked and distributed on the Internet.
The game was developed alongside Valve's Steam software. It introduced the Source game engine and, because of Steam, was the first single-player video game to require online product activation.
It was praised for its advanced physics, animation, sound, AI, graphics, and narrative. The game won 39 "Game of the Year" awards.

Gameplay


Like its predecessor, Half-Life 2 is a single-player first-person shooter broken into several chapters, permanently casting the player as the protagonist Gordon Freeman. The sequel has nearly the same mechanics as Half-Life, including health-and-weapon systems and periodic physics puzzles, except with the newer Source Engine and improved graphics. The player also starts without items, slowly building up an arsenal over the course of the game. Despite the game's mainly linear nature, much effort was put into making exploration rewarding and interesting; many optional areas can be missed or avoided.

A diverse set of enemies are present, which usually require being approached with different tactics: some coordinate in groups to out-maneuver or out-position the player; others, like the Manhack, fly directly at the player through small openings and tight corridors; some use predictable but powerful attacks, while others hide before swiftly attacking the player.
 Gordon can kill most enemies with his weapons, or make use of indirect means, exploiting environmental hazards such as explosive pressurized canisters, gas fires or improvised traps. At one point in the game, Gordon can be joined by up to four armed Resistance soldiers, and can send his team further from him or call them back; however, they can still die easily due to lack of damage protection. Squad members are indicated on the HUD (squad member icons with a cross sign are field medics).
Many of the game's new features utilize its detailed physics simulation. Two sections of the game involve driving vehicles. Instead of button-based puzzles from Half-Life, environmental puzzles are also introduced with makeshift mechanical systems, revolving around the player's new ability to pick up, move, and place objects. Solutions involve objects' physical properties, such as shape, weight, and buoyancy. For example, in Chapter 3, Route Kanal, the player is required to stack cinder blocks on a makeshift see-saw ramp to proceed over a wall. Alternatively, the player can use these to build a crude staircase, so sometimes, multiple approaches lead to the desired outcome.
The game never separates the player with pre-rendered cutscenes or events; the story proceeds via exposition from other characters and in-world events, and ensures that the player controls Gordon for the entirety of the game. Much of the backstory to the game is simply alluded to, or told through the environment.

Screenshots

Image result for half life 2 game wikipedia

Image result for half life 2 game wikipedia

Image result for half life 2 game wikipedia

Image result for half life 2 game wikipedia

Image result for half life 2 game wikipedia

Recommended System Requirements :
  • OS : Windows, 2000/XP/Me/98
  • 2.8 Ghz processing speed
  • Graphic card : DirectX 7 level graphics card
  • Free Hard Drive Space : 4.5 GB
  • 2 GB RAM
  • Other : Internet Connection, DVD-ROM Drive
  • Mouse
  • Keyboard
Game Trailer


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